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 Planning a roleplay, specifically from the pirate's point of view

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Fortis

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PostSubject: Planning a roleplay, specifically from the pirate's point of view   Tue May 18, 2010 11:27 am

I was wanting to do an RP from the point of view of the space pirates. Perhaps establishing a new base on a world. The initial challenges would come from the environment, and hostile local creatures or inhabitants. Would anyone be interested in joining? I will be using Doak (LINK)
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Lieutenant Cynder

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Wed May 19, 2010 12:48 am

I suppose I can bring in Apollo the elite pirate with an orkish ego
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Fortis

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Wed May 19, 2010 2:01 am

I was thinking of having the RP take place on SR 388, and the pirates wanted to start experimenting with X parasites.
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Samuel Redford

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 12:03 am

The X can't be touched without infection. They phase through solid walls. Samus' weapons can't harm them. They can't be experimented with.
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Fortis

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 12:15 am

Well, yeah. The pirates would discover that soon enough. Phazon and metroids were dangerous too, but that didn't stop them from trying to experiment on them either.
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Samuel Redford

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 12:27 am

And they did. At any rate, I'd like to be in this, if I get the t&e to make a Space Pirate, too.
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pup64

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 8:32 am

I have Ridley.

I suppose I could also make a pirate character.
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Fortis

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 10:45 am

Just Ridley is fine, you don't need to specifically make a new character for this RP. The base or station probably will need a commander anyway. But for the moment, I'd prefer it if it was just space pirates and any allies were in this just yet. I'd rather have them get a chance to be well established before the GF and bounty hunters arrive in force. A little espionage is fine though.

But anyone can join if they have a character that fits.
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Toasty
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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 10:48 am

Fortis wrote:
Just Ridley is fine, you don't need to specifically make a new character for this RP. The base or station probably will need a commander anyway. But for the moment, I'd prefer it if it was just space pirates and any allies were in this just yet. I'd rather have them get a chance to be well established before the GF and bounty hunters arrive in force. A little espionage is fine though.

But anyone can join if they have a character that fits.

Ill Join in. I m a bounty hunter so I'm flexible. i can say the pirates hired me.
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Samuel Redford

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 10:50 am

The only problem is that Samuel is an elite GF soldier. He, by himself, is WAYYYY more than a little espionage.
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Toasty
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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 10:59 am

Samuel Redford wrote:
The only problem is that Samuel is an elite GF soldier. He, by himself, is WAYYYY more than a little espionage.

Sound more like god modding to me

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Samuel Redford

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 11:01 am

No, it's in the bio. Read it. He's high up- it only makes sense that he would be infamous among Pirates.
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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 11:07 am

Samuel Redford wrote:
No, it's in the bio. Read it. He's high up- it only makes sense that he would be infamous among Pirates.

Ohh I See. nm
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Fortis

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 11:09 am

I'm more worried about hunters coming in and single-handedly smashing up the base before it gets anywhere. If Samuel's mission is to find information or such like, that would be doable.
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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri May 21, 2010 11:11 am

Makes Seance. I was thinking about something like that happening with Jill.
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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Sat May 22, 2010 1:20 am

Well, Samuel is also a hothead, if anyone remembers, as well as gung-ho. He's a shoot em' up type of guy.
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Fortis

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Sun May 30, 2010 4:45 pm

I decided to go ahead and start this RP. I think there's enough members and characters to keep it going.

Go here: LINK
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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Fri Jun 18, 2010 9:13 pm

I have TIO (the indestuctable one) as a character!
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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Tue Aug 03, 2010 9:36 pm

Since Cyrus in his current phazon enduced state has an incredible urge to seek more power, he could come and take advantage of experimenting with the X.

Am I still able to join?
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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Tue Aug 03, 2010 9:38 pm

hm... I'm not sure. I'll go take a look for the RP in question.

By the way...

Samuel Redford wrote:
The X can't be touched without infection. They phase through solid walls. Samus' weapons can't harm them. They can't be experimented with.

well, since they can phase through walls, they're probably plasmic, or perhaps a collection of gamma ray projections or atomically funkified, like if they were really cold or hot. (probably hot, so it would explain a good chunk of these possible circumstances). So they could be experimented with if there were a non-solid way of containing them.

EDIT:

This is that: http://metroiduniverse.forumotion.net/sr388-f34/taming-the-x-post-fusion-t401.htm

But it hasn't been posted in since late may.
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Bob-Kyle

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Tue Aug 03, 2010 9:45 pm

Hmm...Oh well
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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Sun Aug 15, 2010 10:45 am

What a shame. It wouldn't be the best idea to use the thread defibrillator on this story, would it? Since... Y'know, the starter-offer hasn't been on in a month and a half, roughly.

Damn. And I really wanted to something like that. ... Wait a second. Who feels up to doing the same sorta thing in a different setting?
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Bob-Kyle

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Sun Aug 15, 2010 10:50 am

Suppose. Least it would be something...lol
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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Sun Aug 15, 2010 11:29 am

Good to see I've got some support. I'd stick up something right now if I wasn't limited severely on the crappy phone I have. Expect a sparkling new thread for this by tomorrow.
... Or I might hijack this one. Nobody's using it. XD
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Bob-Kyle

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PostSubject: Re: Planning a roleplay, specifically from the pirate's point of view   Sun Aug 15, 2010 11:30 am

lol Go for it =P
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