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 Talon Aran (Retired)

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The Pinkest Catgirl
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PostSubject: Talon Aran (Retired)   Thu Jul 29, 2010 8:58 am

Player ID: Crazyzealot
Character name: Talon Aran
Race:  Phazon augmented/corrupted human with some Space Pirate DNA
Age: 24 Post Fusion(Appears to be 19)
19 at the time of Project Valhalla
16 at Zero Mission
26 at the time he met Arisa
Around his 40s when he takes over the Space Pirates
Gender: Male
Height: 5 feet 10 inches
Weight: 125 lb
Appearance: Dark blue eyes that glow faintly, blonde hair. Thin build. Has a suit based off the zero suit.
During some time between post-fusion and legacy time, the Phazon in his body started to mutate him. His body was covered in blue glowing veins, his eyes had a constant bright blue glow, with his hair turned white. He almost constantly wore his powersuit during this time, not wanting to reveal his mutations.
Known Languages: English, Space Pirate
Faction/Organization: Space Pirates, sometimes Bounty Hunter(Almost entirely a bounty hunter Post-Fusion, with most of the Space Pirates having been destroyed)
Alignment: Neutral Evil, leaning toward Chaotic Neutral at times.
Personality: Cocky, sarcastic. Sometimes serious. Sadistic at times.
Strengths: His powers(Telepathy, enhanced senses, healing factor), advanced combat training, some stealth training, quick fighter.
Weaknesses: His healing factor is not instant unless he's focusing only on healing, and when he doesn't focus on it, it takes several minutes. Occasionally overestimates his healing factor.
Likes/Dislikes: Combat, playing with his enemies, Arisa, women, men/The Galactic Federation, being controlled/manipulated
Other: Has a power that allows him to sense the life energy of living beings(After he's corrupted).
Equipment:

  • Skull Suit
  • Clothing(A jacket and pants worn over the skull suit when he's trying to be more inconspicuous, such as in cities. Includes sunglasses post-Valhalla to hide his corrupted eyes.)
  • Two weapons modeled after Samus's Gun/Whip thing that is made to be compatible with beam upgrades and switches from a pistol to a dark blue(or another color, depending on the beam setting) beam sword, with varying damage output depending on the beam equipped. Black colored, can also fire slug rounds generated in the same way that the Chozo Powersuit generates missiles.
  • High Frequency Sword
  • Phazon Enhancement Device in his skull suit.
  • Wrist mounted comm device linked to the neural interface below.
  • Experimental Federation neural interface that he stole from a Federation lab, which he had implanted in his brain(The interface I mean, not the lab), that transmits a HUD into his vision, compatible with most visor technology. Can be disabled at will.
  • Reverse engineered grapple beam. A modified version that can be used to grapple enemies in addition to the usual grapple points. Is worn on both his skull suit and power suit. Has a setting that allows him to send an electrical current through the beam into the target for incapacitation/capturing purposes.
  • Beam weapons that he has kept: Nova beam, power beam, plasma cutter(Post fusion), ice beam.
  • "The World" device: A teleportation device with a 12 second cooldown, with a maximum distance of 20 feet.
  • Modified Federation Assault rifle(shown in the Powersuit picture), with shield disrupting rounds and a grenade launcher attachment

Character History: After the space pirates attacked the colony Samus and Talon were born at, Ridley decided to take Talon with him for some reason and raised him, training him from around the age of 4-5 to be a pirate commando. At the age of 19, he was captured when a frigate he was on was destroyed by a Galactic Federation fleet. He somehow survived, and his unconscious and dying body was taken to a secret biological testing facility owned by the Federation. They decided to use him for an experiment("Project Valhalla") testing the effects of phazon on humans, believing him to be a prisoner that was taken by the Space Pirates. They sedated him several times, the sedatives wearing off oddly quickly due to the initial injection of Phazon giving him regeneration, causing him to wake up during some of the augmentation surgery meant to make him able to survive the Phazon. Something in his body made him able to bond with the Phazon at the cellular level, making this surgery completely unnecessary(It wouldn't have worked anyway, considering all the other test subjects were failures). He got up during the surgery and killed the nearest scientist. The Phazon made him stronger, and more agile, also gaining psionic powers from the Phazon. He escaped, killing most of the Federation and failed test subjects at the facility.

Post-Fusion, he works as a Bounty Hunter.

In the Legacy Era, one hundred years since Fusion, at some point he managed to split off a large group of Space Pirates from Ridley's, getting together a group of assorted mercenaries, space pirate commandos, and bounty hunters to form a large Space Pirate splinter faction/private military company known as the Blood Dragons, with his daughter Elaya as a high ranking general and commando.
He is killed during a battle to protect Norion, detonating the Hyperion to take out half of a Kriken fleet, including an admiral, leaving the Blood Dragons to his daughter and wife.
Suit Name: Prototype Powersuit
Suit Type: Powersuit
Weaponry: Wrist mounted energy scythe(Used as a backup weapon if he doesn't have his beam weapon)
Shielding: Reverse engineered Chozo technology and a Space Pirate hazard shield.
Other:Compatible with most technology/powerups(the exception being ancient Chozo technology). Enhances strength and agility.
Has a Speed Booster enabled, similar to the Chozo version. It has glove and boot attachments that can stick to any surface, which he can enable outside of his suit.(Both of these are post fusion)
Alt Form:Has a morph ball feature that was permanently disabled for reasons that caused the Science Team to wisely move on. Has a built-in PED.
Appearance:


Alt Form Name:Hyper mode
Description:He changes his appearance, dark blue veins of phazon appearing on his body and face, charging phazon into any weapon he holds. This form lasts about ten minutes before he goes back to normal (He is far more susceptible to Dark Samus's control while he is in Hyper mode form due to the way he goes into it)
Abilities/Weapons: Enhanced powers(All his physical abilities increase, time seems to move much slower for him)
Other:Enters it using his phazon enhancement device

Ship Name: Storm
Ship Type: Heavily modified Pirate Starfighter
Weapon Systems: Two Laser Cannons, Two Missile Launchers
Attachments/modifications: Neural interface link, enhanced atmospheric engines, modified thrusters, extended communications range, IFF masker, lowered armor to decrease weight and increase speed in atmosphere, extended fuel cells, eject-able cockpit
Registered to the Name of: Talon Aran

Ship Name: Frigate Hyperion
Ship Type: Space Pirate Frigate
Weapon Systems: Numerous laser batteries, rocket launchers, tractor beam, mines. Yamato gun(a rather impractical weapon only meant for targetting capital ships, requires moving the whole ship to aim)
Attachments/Modifications:Enhanced armor, automatic repair drones. Metroid research/containment lab gutted and replaced with a redundant shielding generator(Talon didn't want non-friendly Metroids anywhere near his ship). Vault Krieger Cannon.
Registered to the Name of:Talon Aran

Legacy Era:
 


Archive: http://metroiduniverse.forumotion.net/t739-talon-aran

Battle theme(s): https://www.youtube.com/watch?v=opC2Uig9RY0


Last edited by The Pinkest Catgirl on Fri Sep 22, 2017 5:33 pm; edited 82 times in total
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PostSubject: Re: Talon Aran (Retired)   Thu Jul 29, 2010 11:37 am

How strong are the telekinesis, phazon blasts and enhanced senses?

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PostSubject: Re: Talon Aran (Retired)   Thu Jul 29, 2010 2:57 pm

Telekinesis-Biggest thing he can pick up is about the size of a car
Phazon blasts-As powerful as a normal charge beam shot
Enhanced senses-He can hear and see things twice as effectively as a normal human
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PostSubject: Re: Talon Aran (Retired)   Thu Jul 29, 2010 10:08 pm

Okay. How hard is he going to have to be concentrating to use the telekinesis, will it leave him open to attacks while using it? How many things can he lift at a time and how far away does it have to be?

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PostSubject: Re: Talon Aran (Retired)   Fri Jul 30, 2010 3:54 am

He has to be completely concentrated on using it, leaving him open to attacks. He can lift about two cars at a time and it has to be in a ten foot radius.
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PostSubject: Re: Talon Aran (Retired)   Fri Jul 30, 2010 5:15 am

I think this is my last question, does the telekinesis only lift the object in question?

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PostSubject: Re: Talon Aran (Retired)   Fri Jul 30, 2010 1:48 pm

Yes.
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PostSubject: Re: Talon Aran (Retired)   Fri Jul 30, 2010 10:01 pm

Alright, that clears up my questions. So I guess there is nothing else to do but approve it. So, it's approved.

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PostSubject: Re: Talon Aran (Retired)   Mon Aug 16, 2010 10:20 am

Updated with more details on his equipment, corruption, and some Alt Forms as his Hyper modes. Not entirely sure if the hyper mode forms are going to be considered overpowered or not.
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PostSubject: Re: Talon Aran (Retired)   Mon Aug 16, 2010 11:31 am

Eh... how fast would he be able to heal from a mortal wound with the increased healing? And Dark Samus's powers... um... I dunno... Give me a little explanation as to how that would work.

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PostSubject: Re: Talon Aran (Retired)   Mon Aug 16, 2010 11:43 am

It would take about 12 minutes(Longer than the hyper mode lasts), so he would have to enter hyper mode again or focus only on the mortal wound to survive it. I'm not sure how the Dark Samus powers would work, I just thought of it. I think I'll delete that part.
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PostSubject: Re: Talon Aran (Retired)   Mon Aug 16, 2010 12:55 pm

How long would it then take minor, moderate and heavy wounds, heavy being just below mortally wounded?

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PostSubject: Re: Talon Aran (Retired)   Mon Aug 16, 2010 12:57 pm

Minor-A few seconds
Moderate-A minute
Heavy-About eight minutes
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PostSubject: Re: Talon Aran (Retired)   Mon Aug 16, 2010 10:47 pm

How about moderate being a couple minutes instead of it just being one minute.

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PostSubject: Re: Talon Aran (Retired)   Mon Aug 16, 2010 10:55 pm

Okay.
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PostSubject: Re: Talon Aran (Retired)   Tue Aug 17, 2010 2:56 am

Alright then, I'll make the changes to it once I get home from work.

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PostSubject: Re: Talon Aran (Retired)   Sat Nov 27, 2010 5:03 am

Updated again.

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PostSubject: Re: Talon Aran (Retired)   Thu Mar 17, 2011 1:36 pm

Updated yet again.(Changed likes/dislikes, added ship modifications, added a weakness)

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PostSubject: Re: Talon Aran (Retired)   Thu Mar 17, 2011 9:29 pm

Updated.

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PostSubject: Re: Talon Aran (Retired)   Wed Jun 29, 2011 4:11 pm

Updated with a new ability.

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PostSubject: Re: Talon Aran (Retired)   Thu Jun 30, 2011 7:03 am

Updated.

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PostSubject: Re: Talon Aran (Retired)   Sun Nov 20, 2011 3:20 am

Updated again with an attempt at an explanation for why he still has his powers Post-Corruption and Post-Fusion stuff.

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PostSubject: Re: Talon Aran (Retired)   Sat May 12, 2012 10:04 pm

I revised the character history, particularly the Project Tsume part.

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PostSubject: Re: Talon Aran (Retired)   Wed May 16, 2012 8:33 pm

I also changed it from "From the age of 4" to "From an early age" because I noticed how ridiculous that was. Guess I was half asleep when I wrote that part.
Also changed some minor details.

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PostSubject: Re: Talon Aran (Retired)   Mon Jun 18, 2012 1:28 am

Updated.

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