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 armor enhancment, general+ ridley armor.

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Sivus Grahn
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PostSubject: armor enhancment, general+ ridley armor.   Wed Jun 20, 2012 12:54 pm

all armors contain hazard shielding (if the user already had it is is enhanced), varia shielding, gravity shielding, and metroid/X parasite protection shielding (decreases damage done by the former by 60%, and prevents infection by the latter.), as well as containing light, dark, annihilator, nova, and two different fusion beams (the first combines the dark and ice beams, the second combines the prime (both 1 and 3 because they are both heat based) version/s of the plasma beam and the light beam. all suits have a powerful pistol (ten times as powerful as to one used by espera which is twice the strength of the power beam form the prime games) that use an ammo and clip system (both able to hold 25 ammo, ten full clips are able to be carried at once, but it takes time to reload (one post cooldown, auto action when out of ammo in pistol but allows for enemy to attack with a greater chance of hitting, you can say that you do not use the time to reload however.) as well as a sniper rifle (ammo limit: 5 shots, clip limit: 3 + ammo already in rifle twenty five times as powerful as a power beam shot from a prime game, must state you reload from each shot, uses a bolt mechanism), also these suits contain a powerful- but expensive -attack that combines the darkburst and sunburst, using 150 ammo from each (starting and ending point for ammo limit on dark and light ammo is 250, annihilator uses one each, charge uses five each for annihilator and five for corresponding beam) as well as- if you use missile ammo instead of having a generator for it -25 missiles. all contain the ability to use any and all tech from the zeltzegua orbital station.



ridley's armor has protection just like the kind used by the other armors, but instead of weapon systems in the way the other armors have them his changes his attacks slightly.
main attacks: all the attacks you would see him use as omega ridley are here, but slightly dumbed down because of the lack of actual phazon
mortar shot: fired from two cannons now situated on his back, takes half a minute to charge up, but has no ammo limit and is three times as powerful as a prime super missile.
plasma spray: fires a spray of shots the power of the prime 3 plasma beam, but smaller. fires at a rate of 8 shots per second, and lasts until the next post.
heavy bomb: a third hideable cannon also situated on (in?) his back is constantly charging, and every three posts he can unleash this powerful explode-on-contact bomb on the enemy. this however is dangerous as it also damages his suit for about 120 points per shot, due to the explosion being to powerful to protect against. also damages any allies in ten meters of the explosion source (the distance he can fire the bomb.)

yeah that about covers things. see you when you respond rildock.
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PostSubject: Re: armor enhancment, general+ ridley armor.   Wed Jun 20, 2012 12:58 pm

So would the weapon related things affect the pistols Talon still had inside the powersuit?

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PostSubject: Re: armor enhancment, general+ ridley armor.   Wed Jun 20, 2012 1:01 pm

not unless he asked for them to be fused with his already existing pistols. but if he did then very yes.

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PostSubject: Re: armor enhancment, general+ ridley armor.   Wed Jun 20, 2012 1:05 pm

I updated and I installed the phazon generation device and a PED that has a generation factor of 1 e-tank per hypermode, this is however a second upgrade.
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PostSubject: Re: armor enhancment, general+ ridley armor.   Wed Jun 20, 2012 1:09 pm

huh? I caught PED energy tank cost and... yeah that's about it.

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PostSubject: Re: armor enhancment, general+ ridley armor.   Wed Jun 20, 2012 1:16 pm

Well basicly Hypermode from Corruption, but works by making its own artificial phazon instead of getting it from the user.
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PostSubject: Re: armor enhancment, general+ ridley armor.   Wed Jun 20, 2012 10:03 pm

so that is a Mhat only, but look out, to much phazon exposure and he'll start to mutate. that may or may not be a good thing.

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