Corriger
Posts : 2 Join date : 2013-10-31 Age : 31 Location : United States
| Subject: Killer Bee (Alexis) [WIP] Sun Dec 22, 2013 1:15 pm | |
| Player ID: Corriger <=-----=>-Traits-Character Name: Alexis Nobuyuki (never goes by that name; no one knows her real name) Nicknames: Bee, Killer Bee Race: Cybernetic Organism - Human Variant Age: 32 Gender: Female Height: 5’11” (in & out of armor) Weight: 158 lbs / 240 lbs (armor) Appearance:- Bare Necessities:
Bee has scraggly black hair with a barely visible reddish tint towards the ends, tied up into a low ponytail. Her hairline is relatively high, keeping her bangs from completely obscuring her vision. She has thin lips, a pointed nose and a triangular chin, with a similarly shaped jawline to go with it. Her eyes are almond-shaped, with a celeste blue hue that seem to glow with their own light; set within the center are dark crimson irises, the only real sign of the extent of her cybernetic augmentations. Her ears are replaced with auditory receptors, which serves as a source of music, communication uplink, and holo-interface.
She has a pear-shaped torso, with a small bust and wide hips, and a well-toned figure; her abdominals and pectorals, while not excessively pronounced, is still a good representation of her overall physical prowess. She has long legs and wide feet, and proportionately long arms with equally wide hands. Her skin is an alabaster white, with fully visible black veins running through her body - and other small, mechanical wiring visible through key areas of her body. Her left arm is significantly more obvious in its cybernetic nature, appearing to be little more than an elaborate prosthetic lined with a translucent membrane.
She wears very little, choosing to dress herself in a crop top and hip-length shorts - nothing more. Both are black, and both form around her body, constantly adjusting to every small movement through her form - it is very much a literal example of a “second skin”, sporting no wrinkles whatsoever. The top leaves her abdomen exposed, and only the right arm is sleeved and covers the whole length, hand and all; the left arm is left bare.
Whenever she is outside of her ship and interacting with others, she wears a dark cloak woven from a light-bending fabric, which she can use to hide from most sensory technology by simply applying an electric current through it.
- Armored Assault:
Her armor replaces the skin of her normal state save for the chin upwards. The main body is composed of a form-fitting suit, which is made from a titanium alloy split into nanosegments and tinted a deep crimson. Over the outer areas of her body is a more evident black plating, which is composed of the same titanium alloy. Installed into her back is a modular boost thruster, which is as sleek as the rest of her armored state, and on her auditory receptors are two matter generators, both of which combines and creates a visor that covers most of her face. Underneath those receptors are two halves of a facemask, which she uses both to filter out toxins in an immediate area as well as communicate along different channels.
Personality:Strengths:- The Skills:
Bee has undergone intensive and extensive training, both in standard military and rapid-offense strike regiments. She is thoroughly familiar with a multitude of military-grade weaponry and equipment, and capable of using such items as effectively as they were designed; in particular, she is very adept at CQC and using a sword - so much so that a blade is typically her primary weapon of choice (it really enforced her nickname of “Killer Bee”).
By the time of her cybernetic augmentation, her capabilities were on par with that of Olympic athletes and her senses far more keen than most humans. With the addition of her cybernetic augmentation and neural enhancements, she has become leagues faster and stronger than ever before. Neural regulators allow her to react in a near-instant, with environmental phenomena seeming to occur several times slower than normal during times of stress; these regulators also inhibit her sensory receptors just enough to register pain, but keep it from hampering her.
Weaknesses:- The Flaws:
While she is incredibly adept at swordplay and combat, she is currently limited to the former for combat; she lacks any ranged capacity aside from the cutting energy waves she can launch from her sword, and any normal military weaponry she uses either jams from one pull of the trigger or breaks outright. Additionally, she is skilled primarily with double-edged blades in which she can slice in any direction with any type of grip - therefore, her skill with the single-edged Vessavana katana is far more limited.
Her cybernetic enhancements take up a good portion of her overall physiology, even more so since the artifact rearranged her entire chemical makeup to better integrate with them. As a result, she is much more susceptible to electromagnetic pulses and high-voltage electrical surges. Simple static discharges and the like will hardly be enough to outright disable her, but they will affect her much more than it would effect a human being.
Likes/Dislikes:(+) Solitude(-) Most major and minor factions, persistence, extended social interaction, fishKnown Languages: English Japanese Galactic Standard <=-----=>-Affiliation-Faction/Organization: Unaffiliated Alignment: True Neutral <=-----=>-Misc.-Equipment:- Thruster Pack:
A propulsion unit used to quickly move from one area to another. It utilizes anti-gravity technology in tandem with conventional fuel-based engine systems to provide a means of quick, linear movement. This tech was with Bee prior to bonding with the artifact, originally serving as a simple jetpack; she now uses it to enhance her jumping ability, letting her reach new heights by propelling her upward while still in the air. In zero-gravity environments, it serves as her primary means of movement.
Like the rest of her suit and equipment, the thruster pack is modular and can be upgraded with new technologies.
- Biometal Artifact:
The exact origins of the artifact is unknown; it was first found in an active volcano on Earth, and radiometric dating has it existing as far back as the jurassic era. It emits an energy signature that is not unlike that of dimensional rifts, but its clear mechanical nature contradicts its age, and the psychological effects it has on those nearby has rendered the artifact as a hazardous material. Analysis has discovered that there are electrical signatures within its composition that is not unlike that of an AI.
Bee has been bonded to this artifact, the object reacting to a surge in her emotions right after killing Darius. The artifact serves as an “enhancer” of sorts, greatly improving and augmenting her combat capabilities - and rendering her as lethal as a weapon of mass destruction.
<=-----=>Character History:- Get A Snack:
-Battle suit-Suit Name: Halberd Suit Type: - Cybernetic Powered Offensive-Assault Suit - BioArmor Augmentation:
This is an exclusive suit that only cyborgs like Bee were outfitted with, as only they had the physical requirements to use the suits without killing themselves simply by twitching. It is composed of thick titanium alloy plating with an equally protective nanocomposite bodysuit, powered by a fusion reactor network running throughout the whole suit, and equipped with a visor that protects most of the face. The visor comes with a HUD that provides the user with vital combat information, ranging from environmental hazard counters, to bodily integrity, multi-targeting, and many more. The user’s strength and reaction time are greatly improved, allowing them to strike hard and fast with high precision.
Since bonding with the artifact, the limits of Bee’s body have been mitigated, allowing her to lift objects nearly 100 times her size while suited up and run at a full sprint for an extended period of time. The exact speed at which she can run is uncharted; she can catch up to commercial aircraft just by running it down. She can, if needed, provide even more power to her suit - enough to lift a small starship right up and toss it up to 400 meters away.
Needless to say, this comes with a heavy drawback, leaving her unable to use her suit normally for some time.
Weaponry:- Muramasa Blade ”Vessavana” - H/F Mod, D/R Mod:
Named after a Japanese god of war, the Vessavana is one of the last few blades forged by the legendary Sengo Muramasa. Legend has it that the blade contains a malevolent spirit of war, its indomitable presence reflected in the air-splitting sharpness and robust metal that composes its form. It formerly belonged to Darius, given to him by his mother during their time with her; Bee took up her best friend’s sword following their last meeting. The original weapon extends to 122 centimeters in length, its molecular structure nearly the exact same composition as tempered steel. However, an as of yet unidentified force keeps the blade’s constituent molecules from being undone, rendering the steel sword nigh indestructible.
Since the artifact became bound to Bee, it has been reformed into a high-frequency blade. Its cutting capacity is enhanced with an active repulsor field that forces apart any material that is cut; this allows the katana to cut even some of the thickest creatures cleanly in half in spite of being thicker than the blade can reach. Considering how acutely reactive the repulsor is, it is constantly in effect just from touching the air alone, allowing Bee to slice things that are nearly three times the distance from where her weapon can reach.
Lined along the back of the sword are multiple shock absorbers, all of which are connected to energy projection units. These units provide her with a ranged capacity, as they fire off a “cutting wave” of energy by ionizing the particles in the air or - in the event of combat in a vacuum - using stored energy from her suit’s generators. These waves can slice through 10mm of reinforced steel with the ease of a hot knife through butter.
Bee is the only one that can use the Vessavana, as it has an ID lock that is coded to the very bind that renders herself and the suit as a conjoined entity; any attempts to use the weapon by foreign individuals will administer a high-frequency molecular shock that greatly destabilizes the chemical structure of the individual.
Shielding: - Reactive Nanotech:
Her bond to the artifact has given Bee highly advanced nanotechnology, in the form of nanites that are rife throughout her body. The nanites protect her from physical trauma, gathering at the point of impact and increasing the density of that area to the same density as starship hulls. They can act immediately, with her entire body discharging “reader” particles that travels throughout the entirety of her environment and provides the entity within the artifact with the data needed to operate the nanomachines on a moment’s notice.
In a vacuum, these nanomachines function as nanogenerators and electromagnetic tethers, preventing her body from succumbing to explosive decompression.
-Ship-Ship Name: Ansatsuken Ship Type: - Modified Stiletto-class Fighter:
A standard starfighter used extensively through the GF Fleet; one was stolen by Bee during her escape from a space colony, and taken to a nearby shipyard for extensive modification. One of the better-known engineers in the place owed a favor to Bee, as she had saved his daughter during the attack on Volo. It is a single-occupant fighter, with standard specifications that comes with the following: Titanium-50 battleplate layered with a refractive coating (disperses energy over the whole hull), a type-6 space engine, and an emergency ejection pod. It also comes with numerous infrared decoy flares, used to shake off missiles with heat-based targeting.
Post-modification removed the tracking device embedded into all Federation spacecraft, and now has the fighter sporting several new additions: a gyrostasis pod that generates a time-space displacement field around the cockpit, twin fusion cells that separately power the engines and weapons systems, and a perpetual dynamo that supplies both cells with constant energy.
Weapon Systems:- Sentinel Pods:
The ship comes with three separate assist pods, each one operated by adapting AI units and powered with small-scale fighter engines. They each serve specific purposes, with the appropriate upgrades coming with each one.
Offense With lightweight alloy plating and twin energy blasters, this offensive technology is effective for providing support in dogfights. It is also equipped with several flares of its own.
Defense This more defensive sentinel pod is used to escort and defend high-value targets. It sports the same plating as the main fighter, and is equipped with a rotary particle gun.
Probe/Scout Used to gather intelligence in unknown environments as well as stealing data from starships and the like. It emits a wide electromagnetic field, which scrambles most tracking systems so as to mask its exact location.
- Type-23 Plasma Cannons (anti-shield & anti-hull variants) (4):
These directed-energy weapons are the Ansatsuken’s primary means of combat. The anti-shield lasers fire superheated plasma and utilize a dual plasma collimator system that can very quickly whittle down the energy shielding of enemy spacecraft. The anti-hull lasers uses condensed particle laser cannons using the same system to fire the cannons, punching through armoring with relative ease.
- Heavy Pulse Laser (1):
The pulse laser is used mostly as a mining tool, designed to lance through raw materials and extract minerals more efficiently. It utilizes energized matter, condensing and focusing it into an amplifier, and is released as a white-hot beam that generates a seismic shockwave through whatever it hits.
- Missile Emplacement Launchers (9):
The missile launcher rack is located atop the fighter, close to the cockpit. It utilizes self-guided missiles with thermonuclear cores that yield a powerful explosion. The front of the missiles is arrow-like in appearance, and designed to punch through the armor of enemy fighters.
Attachments:- High-velocity Repulsor Shielding:
A unique type of energy shielding that is designed to repel fast-moving projectile such as bullets and even railgun fire. This active shielding is composed of polarized particles that redirects the kinetic energy of projectiles into a parallel direction, deflecting it from the fighter.
- Refraction Dissonance Modifier:
An advanced cloaking technology that bends light around the fighter and cloaks it, masking its presence from enemies through advanced pattern realignment. Using this requires a fair bit of energy however, meaning that neither weapons nor engines can be used while the camouflage is in effect. While it is active, it emits a wide electromagnetic field that disrupts many electronic sensors.
- Grapple Apparatus:
Just underneath the pulse laser is a grappling utility, with an effective distance of 100 meters. The cable is composed of a titanium nanocomposite which can be reeled into adjust the length.
- FTL Engine:
A translight engine that allows her to travel across space at faster-than-light speeds. The process involves creating a rupture in space-time and widening the incision, before travelling into the rift and traversing across the compact interdimension that is subspace.
Registered to the Name of: T-421.0 (used to keep from being tracked)
Last edited by Corriger on Sat Dec 28, 2013 4:48 am; edited 2 times in total | |
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Sivus Grahn Admin
Posts : 3684 Join date : 2010-12-13 Age : 26 Location : the E.S.S Niflheim, conducting experiments on...Volunteers
| Subject: Re: Killer Bee (Alexis) [WIP] Mon Dec 23, 2013 12:25 pm | |
| um, wow. that's...impressive to say the least. | |
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Toasty Moderator
Posts : 1371 Join date : 2010-05-09 Age : 28 Location : Denmark
| Subject: Re: Killer Bee (Alexis) [WIP] Sat Dec 28, 2013 9:11 am | |
| So far I really like what I see. I love your attention to detail, and it would be a breath of fresh air to see some new faces here.
So long as your history doesn't conflict with Metroid Cannon or exist in the realm of improbability, I'm going to say you're on the fast track of being approved. | |
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