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The Pinkest Catgirl
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PostSubject: Cyrille Locke   Tue May 19, 2015 5:38 pm

Player ID: Pinkest Catgirl

<=-----=>

-Traits-
Character name: Cyrille Locke.
Race: Experimental Combat Android
Age: 30 by the time of Metroid 1, always appears to be in her 20s.
Gender: Female
Height: 5'6"
Weight: Light
Appearance: Appears to be a grey skinned human woman with a toned build, with short purple hair(with matching eyes) with bangs that frequently cover her left eye and rather large breasts. Underneath her suit is a more robotic looking body, but still generally humanoid. Resembling this but purple instead of red, and without the symbol on her shoulder.
Armor appearance:https://i.imgur.com/Amv1hUn.jpg?1
Personality: Actually pretty quiet and shy, preferring to do missions alone. Occasionally flirtatious around women.
Strengths: Regeneration. Very good combat training. Enhanced strength, speed, and senses.
Weaknesses: Her shield isn't impenetrable, and sustained fire(or one nova shot) will go straight through it.
Known Languages: Most known languages due to a translator in her cyberbrain.

<=-----=>

-Affiliation-
Faction/Organization: Former Nefasconnexus, Bounty Hunter.
Alignment: Chaotic Neutral

<=-----=>

<=-----=>Character History: Cyrille was created on the moon Argos 4, a city moon populated mostly by androids(With everyone else being people who chose to live there, of course), started by the original survivors of the wartorn world of Argos uploading themselves into cybernetic bodies. She was an experimental combat android, one integrated with chozo xenotech, and was sent on missions to find lost relics on Argos while fighting the outdated machines and beasts on the world.
Eventually, her job was considered done and she was allowed to keep the body(the developers considering it a waste to just take it back and lock it away), though later models of her body were less effective since they were reverse engineered copies of the tech rather than actual chozotech.
Cyrille was given a very tempting offer to join up with one of the numerous crime syndicates on Argos IV, and worked with the Locke family(A family that was part of the Nefasconnexus, or Connexus for short, an organized crime clan with numerous families working under it).
Eventually she got in a fight with one of the highest ranking people in the Cayman family, Leon Cayman, and ended up damaging his body beyond any hope of recovery, having knocked him off a ledge only for him to get smashed into by a train. Unlike most Connexus(who take body part loss as a combat lesson) he was furious at losing his body.
Cyrille(And the Locke family in general) was declared an enemy of the Cayman clan from then on, and targeted by assassination attempts, but she was otherwise comfortable living on Argos IV, even having fun fighting off assassins and other violent criminals who picked fights with her on the street. Well, at least until she just wanted to leave and explore the galaxy. She bought a ship and left, trying to see what fun she could get up to.
-Misc.-
Other: Lesbian
Equipment:
All of her equipment can be warped in using virtual storage space, materializing her weapons from pure energy.
[list]
[*]Two energy pistols with numerous settings, including plasma rounds, disruptor(anti-shields), explosive, stun and more. Designed to self destruct(or electrify, there's a setting) if an unauthorized person holds it, and can be set to a weaker but silent blast.
[*]A modular rifle that can fire several types of energy weapons based on Chozo arm cannon technology. Can be customized into an assault rifle, shotgun, or sniper rifle depending on attachments or settings.
[*]An electric stun rod, can be overcharged to be lethal.
[*]Vibrodagger
[*]Vibrosword, an advanced looking katana. This, the dagger, and the stunrod are the only weapons that see use from her on her homeworld, due to strict gun control on Argos IV.
Theme music:
Shots Fired:
 

Body features:
 

-Body-
Body name: C1
Body type: Prototype Chozo Xenotech Cyberbody
Weaponry: Wrist energy caster, grapple beam, charge device, electric shock. Wrist rocket and wrist dart launcher. Retractable wrist blades and foot blades. Flamethrower.
Shielding: Weak energy shielding
Other: Able to repair itself automatically using shield energy. See body abilities above for more.

-Battle suit-
Suit Name: Omega Suit
Suit Type: ArgoTech Omega Suit
Weaponry: None
Shielding: Weak energy shielding
Other: Able to repair itself automatically through nanotech. Parts of it are able to retract at will. Usually worn under a jacket or coat(Or during her time as a criminal on Argos, underneath a full black suit(like the clothing kind)). Comes with goggles(resembling sunglasses) that materialize when she wants them. Able to materialize thicker armor and a helmet when needed.
Appearance: https://imgur.com/5hFt1hN Resembles this, but in black and purple instead of blue. Without the visor, due to embedded sunglasses augs she has.

-Ship-
Ship Name: Molgeus
Ship Type: Falcon-Class Space Transport
Weapon Systems: Rotary plasma cannon, missile launchers in several places. Two forward facing plasma cannons
Attachments: Enhanced shielding, enhanced engines.
Other: Two large cargo holds, one converted for use of storing prisoners. Mostly crewed by AI when Locke isn't in control, with a teleportation link to the ship used for extracting prisoners. Several hidden places to store illegal cargo for smuggling missions. A hangar bay that holds her car and motorcycle.

-Vehicle 1-
Vehicle Type: Argomotors Hunter-class supercar
Weapon Systems: Machine guns, rocket launchers, EMP device,
Attachments: Rocket boosters, grappling hooks, cloaking device, jump jets.
Other: Retractable harnesses in the back and passenger seat for holding captured enemies. Electric silent engine, wheels able to shift to repulsors for the purpose of hovering. Heavily reinforced armor along with bulletproof windows. Silver paintjob. UV Shielding

-Vehicle 2-
Ship Type: Argomotors Scythe class combat motorcycle.
Weapon Systems: Rapid fire machine guns with settings for energy weapons and bullet projectiles, a heavy cannon that can fire several different forms of projectiles in addition to energy weapons. Electromagnetic pulse generator, long range hacking device to mess with the systems of other vehicles.
Attachments: Cloaking device, grappling hook. Boosters.
Other: Very maneuverable. Entirely enclosed unless the top is retracted. Silent engine. Two seats. UV Shielding
Registered to the Name of: Cyrille Locke

-Miscellaneous thing-
Her drone
Appearance: https://i.imgur.com/cCpfZva.jpg
"Name": Sparky
Type(?): A drone created using technology on her planet.
Weapon systems: Small energy machine gun, can fire nonlethal shock knockout rounds. Charged high intensity laser blast capable of damaging ship plating.
Other systems:
-Remote control - Can be remotely controlled by Cyrille due to her link with it. Otherwise it operates on command.
-Cloaking system
-Energy shielding.
-Energy wall - Can create a wall of shielding energy.
-Teleportation - It is summoned at Cyrille's will.
-Flash detonation - It can send out a flash bang-like explosion, blinding everyone around it.
-Remote hacking using Scan Visor technology.
-Brain uploading - Cyrille is capable of uploading her brain into the drone, should her body be irreparably damaged or destroyed, her brain immediately starting an auto-upload when her body's integrity is detected at being 5%.

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Last edited by The Pinkest Catgirl on Fri Jul 20, 2018 5:11 pm; edited 99 times in total
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PostSubject: Re: Cyrille Locke   Tue May 19, 2015 5:40 pm

I had been referring to the fact that the empire didn't exist until the legacy era my friend (or at least almost the legacy era).

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PostSubject: Re: Cyrille Locke   Tue May 19, 2015 5:43 pm

Edited.

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PostSubject: Re: Cyrille Locke   Wed May 20, 2015 1:22 pm

Updated a bit more.

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PostSubject: Re: Cyrille Locke   Sat May 23, 2015 11:05 am

Added "charge" attack.

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PostSubject: Re: Cyrille Locke   Tue Jun 02, 2015 6:14 am

Updated her backstory.

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PostSubject: Re: Cyrille Locke   Tue Jun 02, 2015 6:20 am

and cleaned her up, and changed the format

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PostSubject: Re: Cyrille Locke   Tue Jun 02, 2015 6:39 am

On another note, there is a REALLY annoying issue I'm having where it turns all the text into just a clump of text when I go to edit. I think I'm going to start editing in a text document first because that's pretty annoying.

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PostSubject: Re: Cyrille Locke   Fri Jul 03, 2015 8:03 am

Updated, she is now a cyborg when she's 20+

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PostSubject: Re: Cyrille Locke   Fri Jul 10, 2015 12:57 pm

I've added the more chozo-based(or rather just using chozo technology, it still looks the same) body she uses a few years after the switch to Ghost, once they decide to adopt some chozo based technology.

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PostSubject: Re: Cyrille Locke   Mon Aug 17, 2015 3:39 pm

Updated description a wee bit.

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PostSubject: Re: Cyrille Locke   Mon Aug 17, 2015 10:56 pm

You're golden.
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PostSubject: Re: Cyrille Locke   Tue Aug 18, 2015 4:30 am

Awesome!

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PostSubject: Re: Cyrille Locke   Tue Aug 18, 2015 10:01 am

Added a new thing, her drone. It's at the bottom of the profile.

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PostSubject: Re: Cyrille Locke   Sat Aug 29, 2015 1:26 pm

Updated, changed the Scythe into a "fighter-tank". Seemed like it would be cool to give her vehicle an alt form since she doesn't have one.

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PostSubject: Re: Cyrille Locke   Tue Sep 15, 2015 4:43 pm

Forgot to post that I updated her weapons.

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PostSubject: Re: Cyrille Locke   Wed Nov 11, 2015 7:06 am

Updated yet again. Rewrote a bunch of stuff, added some powers/upgrades. Added like/dislike thing that'll be updated later.

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PostSubject: Re: Cyrille Locke   Fri Dec 11, 2015 7:08 am

I'm thinking of dropping her psychic powers post-transformation just because it makes less sense the more I think about it. I think I'll give her cybernetic equivalents, though.

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PostSubject: Re: Cyrille Locke   Mon Dec 14, 2015 1:06 am

Kind of makes sense. Would be harder to have biologically driven psychic capacity when you're non-biological after all.

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PostSubject: Re: Cyrille Locke   Mon Dec 14, 2015 5:16 am

Fixed it up. The psychic abilities are still listed but only for pre-transformation. Also linked a set of pictures for appearance reference stuff. They're all of the same character(Angel from King of Fighters) that I'm using for reference, just I couldn't decide on one pic.

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PostSubject: Re: Cyrille Locke   Thu Mar 03, 2016 12:07 pm

Updated. Mostly changed her appearance post-cyberization. That's a word now.
She looks much more robotic now.

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PostSubject: Re: Cyrille Locke   Wed Apr 06, 2016 4:31 am

Considering making her become a bounty hunter sometime post-fusion, maybe Ghost gets disbanded or something and the surviving members become official Hunters for the Federation, pretty much being the Metroid equivalent of Spectres from Mass Effect.

Edit: Might actually replace the idea of Ghost with Hunters. Maybe post-Fusion they decided after they lost Samus(If we're going with the idea that Samus went all "fuck the Federation") after Fusion that they'd use the Ghost operatives as hunters.

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PostSubject: Re: Cyrille Locke   Tue Apr 12, 2016 11:13 am

Should I add Adam Jensen style cyborg sunglasses to her design? I've been considering it honestly.

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PostSubject: Re: Cyrille Locke   Sun May 29, 2016 7:25 pm

Updated, I'm trying to stop just saying "Appearance: [picture]". Unless it's someone like Armstrong or Leon Cayman where the appearance is pretty much exact. Or a picture of armor.
Or like the Erashous one where a friend actually drew him for me.

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PostSubject: Re: Cyrille Locke   Thu Mar 02, 2017 1:05 pm

Updated her, she was never a biological being, was now fully synthetic from the beginning. I don't feel this conflicts much with any stories I've done involving her.

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