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 Tawfret

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The Pinkest Catgirl
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PostSubject: Tawfret   Wed May 25, 2016 6:44 am

Planet Name: Tawfret
Planet's Moons: 2(formerly 3, one was smashed through by the Leviathan resulting in numerous instabilities)
Atmosphere: Toxic in the most irradiated areas. Breathable in the overgrown areas, desert(though gas masks are recommended) and City 25.
Climate: Arctic, Desert, and Forest depending on the area
Hours per day: 26
Days per year: 300
Dominant Environment: Wasted cities(was formerly a city planet), a large portion of which are flooded and covered in overgrowth, with intense storms happening every day making them uninhabitable, frozen wasteland in the most radiated areas, Phazon Corruption. There is an underground tunnel network going all along the planet that the inhabitants of the planet survive in, and there is a surviving city occupied by civilians guarded by former Federation ship captain Robert Boreale's men known as City 25.
Gravity: Standard
Sentients: A few million humans/aliens/sane mutants. Millions of hostile mutations
Technological Development: Computerized, but unable to develop new things. All technology is salvaged by inhabitants, which gives the Tawfretian Authority the advantage it has, having well maintained Federation tech. Cybernetic tech is surprisingly common, due to a settlement known as Augtown that's set conveniently around a factory and hospital.
Government: Tawfretian Authority, anarchy for people outside of City 25.
Economy: Exploration/salvage/trade, Money based in City 25
Significant Feature: Ruined cities all over, elaborate underground tunnel system that reaches across the whole planet, Leviathan
Cultural Quirks:Several people have been living underground for many decades, believing the creatures outside to be "demons".
Other: Most technology is salvaged and reworked into less advanced versions, especially Federation powered armor in non-Authority areas.





A few years after the Tawfret storyline:
Planet Name: Tawfret
Planet's Moons: 2
Atmosphere: Breathable
Climate: Arctic, Desert, and Forest depending on the area
Hours per day: 26
Days per year: 300
Dominant Environment: Wasted cities(with attempts to rebuild in progress), a portion of which are flooded and covered in overgrowth, with intense storms happening every day making them uninhabitable, frozen wasteland(slowly recovering). There is an underground tunnel network going all along the planet that some inhabitants of the world still live in.
Capital City: City 25
Gravity: Standard
Sentients: Millions of sentients(aliens, humans). The destruction of the Leviathan caused the heavily mutated and hostile end of the Phazon mutant population to weaken, with a month long purge leading to most of them being killed
Technological Development: Several decades behind modern Federation technology, though it also progressed in a much different way. Cybernetic technology and mech suits are used.
Government/Affiliation: Sons of Tawfret
Economy: Money based(in government controlled areas), trade based otherwise.
Significant Feature: Ruined cities all over, elaborate underground tunnel system that reaches across the whole planet, dead Leviathan(Its core was destroyed by Talon Hawke during a job she was doing for the Sons of Tawfret)
Cultural Quirks:Several people have been living underground for many decades, believing the creatures outside to be "demons".
Other:

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Last edited by The Pinkest Catgirl on Tue Jun 20, 2017 4:00 pm; edited 4 times in total
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PostSubject: Re: Tawfret   Thu Jun 02, 2016 3:49 am

Added post-Tawfret storyline(After the leviathan's core is destroyed). This is going to be the capital planet of the Sons of Tawfret, who take control of every planet in the Tawfret system.

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PostSubject: Re: Tawfret   Tue Sep 06, 2016 7:03 pm

Wow I really need to update this badly, will work on it.
Edit: Updated. Robert Boreale is still a thing, just not the same thing as Arcturus Horrigan. In fact Horrigan kills him.

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PostSubject: Re: Tawfret   Tue Nov 29, 2016 12:12 am

Region: Frozen lands(Working title)
The place where Talon's story starts, an area that's basically a frozen forest/jungle, with some destroyed buildings and towns around as well. The main inhabited town is an underground war shelter built to basically be...an underground town. The rest of the towns, caves, and bases are mainly inhabited by bandits, and the people who live here have a developed resistance to the cold.
The tech is a little less advanced than usual, with bows and crossbows(along with melee weapons) being favored due to the ease of crafting ammunition and their silence. Though guns aren't unheard of here either, the scarcity of ammo in this region leads to them mostly being weapons of intimidation, and they're often not even loaded.
Environmental hazards: Intense blizzards.

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